![autoluminous mme effect autoluminous mme effect](http://moebi.sakura.ne.jp/mme1.jpg)
- AUTOLUMINOUS MME EFFECT FULL
- AUTOLUMINOUS MME EFFECT CODE
- AUTOLUMINOUS MME EFFECT PASSWORD
- AUTOLUMINOUS MME EFFECT DOWNLOAD
AUTOLUMINOUS MME EFFECT PASSWORD
That's hard to find anything on MMD when you work alone, especially when 90% of everything that exists around MMD is in japanese, is password locked, or when people just don't wanna share anything at all. I still don't understand everything about the "normal maps" and "specular", I think that's more a language barrier for me, as english is not my native language.Īnyway, thanks for all the help, you guys are awesome.
AUTOLUMINOUS MME EFFECT FULL
Is there an english version of Alternative Full ? This could be done with a combination of an edited model and Alternative Full." "I don't know the exact effect, but it looks like a combination of normal mapping with a high specular + high specular power ("reflect" in PMXE). I'm still new to the "shaders" thing anyway. The rest is generally made in post effects, like diffusion, o_likeHDR, truecameraLX or the SSAO ones. Well that's the most important effect on the models IMO. "Looks like almost everything you want to do revolves around specular lighting." !xIZgnR7L!gWq1itJDKfQzamvbb2-RlIZcXiHy5qe7CJ6wKYjR4-s Here's the read me file for 3DCG custom body effect : This could be done with a combination of an edited model and Alternative Full. I could always have made a mistake and missed something essential in scanning these effects, something that would affect the plan, so no promises.Įdit: Regarding your edit, I don't know the exact effect, but it looks like a combination of normal mapping with a high specular + high specular power ("reflect" in PMXE). If I get around to doing it, I won't include the fogging portion of it, which can be duplicated with other, existing post effects. Rainy Day isn't a specular effect, but it'll translate to a post well enough. (Working on a few other projects, or I'd just do it now.) After that, instead of trying to duplicate all of those effects in separate posts, I'll try to make a more general purpose specular post-effect that can be tweaked to duplicate any of those. What I'll plan on is getting a Plastic post-effect up sometime in the next couple of days, because that's easy. Looks like almost everything you want to do revolves around specular lighting. But I could add normal map support relatively easily, which would mean that you could 100% duplicate Lotion with a post effect. Rainy Day will actually make more sense as a post than it does as a main technique.ĭDark won't make sense as a post- the most you could do is alpha-blend it with another main effect. It looks like the only significant difference from the default shader is a specular boost, which can be done in a post.
AUTOLUMINOUS MME EFFECT CODE
There's a lot of code that will never execute. Plastic will translate into a post perfectly and easily, I believe. It should translate into a post easily enough, but won't be exactly, 100% the same. Lotion is a combination of a specular-only normal map with a specular boost. Don't suppose you have the original readmes for lotion or 3dCG so I can credit the proper people? I did the conversion work for the MMD model and the remaining morphs and other MMD-specific features.Thanks for including downloads, I always appreciate small kindnesses like that. MME is to try to use more effects combinations. They did most of the mouth, quill/spine, and Spin Attack morphs. MMDMME AutoLuminous Published: By yywwll22 44 Favourites 4 Comments 2K Views mmd mikumikudance Research on MME.
![autoluminous mme effect autoluminous mme effect](https://i.ytimg.com/vi/aL_73XGtZTo/maxresdefault.jpg)
The enhanced SFM model this was converted from was done by SuperStaticPro. The effect used for his Spin Attack was ripped from Sonic Colors by magictoad354. The original model was ripped from Sonic Forces by Random Talking Bush.
AUTOLUMINOUS MME EFFECT DOWNLOAD
This download contains models that are only designed for use with MikuMikuDance (MMD). For more information, please see the included help file found in the model's folder. fx files that can be used with MME to activate normal mapping on the model, as shown above. Note that in order for Super Sonic to be the right color, you need to use an effect that brightens his colors, such as the included. The Spin Attack will glow when using AutoLuminous. Most of his morphs are related to his face, but there are others for Super Sonic and his Spin Attack. Sonic is compatible with MMD motion and pose data and has many morphs. The fastest thing alive, this time using his model from Sonic Forces.